Thoughts on Moochezz?

i hate the guy

There is no damn way I’m older than moochezz

Would like if instead of raw stats, if modifiers gave other bonuses.
Based on their current stats, as an idea:
Crystalized gives attack speed, so visually the user could gain a crystalized effect on their body. Let’s maybe use this to boost specific charge speed, so charging usually takes around 1.5 seconds iirc, each crystalized piece reduces that by 0.1 second + 0.0001 per level. So level 150 is 0.075 seconds with 5 pieces, and 0.3 seconds with 5 pieces at the planned max level of 600 (unless that changes). So level 150 gameplay should be around 0.925 second charge vs 1.5 second instead of just raw attack speed. Maybe as a drawback, if any is needed, it could give a DR reduction when charging, or treat the user as crystalized when charging which’ll trigger synergies for the enemy.

Burn in hell

I dont think you get what my problem with modifiers is

It’s probably what someone else said, but I’d still rather they be more unique. Like those secondary effects gems give based on the reagent you use but unique to modifiers only.

and he probably codes better than you

Dude went right for the jugular. I’ll never recover from this.

also it’s not like you’re wrong, I made this for fun months ago and haven’t gotten to finishing it yet

We all know how the last Arcane Odyssey church went.

what is that

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