wtf, why were we ash. That’s messed up bro, 1/10
Bro they hit the 4th sea in the same year when Theos was young?? That’s Y1857 when the third mind is awakened, Trollus told me there’s a typo
It literally says Arcane adventure right above that, it’s 1854 your just trying to be difficult for no reason
Imma n u t.
Trollus told me it had a typo, he reaches the 4th sea then has a 3 year timeskip for his 3rd mind.
The greatest plan even?
to be honest I agree with the map part where there is too much walking but instead of making it too similar to AA why not add horses and carriages instead of boats, or maybe instead of a mess of small islands why not make a chunk of the map solid with an ocean in between, have towns on some islands or NPC tribes that attack you or help you. I loved the AA map but a sequel still has to stand out from the prequel. Maybe increasing the level required to use flight spells and having them drain a lot of energy would be good too. About cultures, I believe there is a way to make cultures add to the game. instead of just reskin items what about cultures having certain abilities. say the ice culture that was planned was able to withstand the cold better than others. maybe have armor to help with temperature. a fishing culture (maybe a new one because iron and river are sorta different) would be able to stay underwater longer. it would be a waste to let this idea go. Maybe certain NPCs should be able to walk a bit, or maybe have a sort of chunk system like in Minecraft, where the chunks need to be loaded for the NPC to exist, with a map as big as you planned and only 18 players (or more idk) this might help while still having the NPC act lively and not just shut models. The sleeping feature should definitely be removed as it does add immersion but just stuns progress. The storyline could definitely be improved or just redone.
anyway this is going to be exciting to see. Good Luck!
who the fuck is trollus, techlevel wrote it, and it was known that we were suppose to open our 3rd mine in the forth sea even gameplay wise. How can a whole paragraph be a typo. Your just trying to be difficult
A lot of people made their guilds based on the current WoM lore.
Will vetex atleast allow us to change the name and description from our guilds?
some guilds will not make sense at all to be on AO
Thats, him doc lore said no.
Make your own guild lore
(and just base it off the WoM lore)
Tech also says so and Trollus made the AA webcomic sooo i’m trusting it’s a typo unless Vetex says otherwise.
Thats, him doc lore said no, so at the moment no
That’s exactly the problem, a guild with WoM lore wouldn’t fit on the AO lore, why would a guild from 2000 years on the future exist just a month after AA?
That’s why we need to be able to change the name and description atleast ONCE
I think you should honestly be able to rename your guild at any time but for a large sum of crowns out of the guild bank. You should be able to do that with description and roles too, but meh.
imho, world of magic as a name was eh. Arcande Odyssey sounds cooler
guild halls on different islands would be epic, and like your whole guild just sailing there in a fleet sounds cool.
Rapidly rewrites OC background story