Yeah, this one is better. Also you can call me “that vitality dude”
Anyway, if this topic was already proclaimed ai-made, I think no one would bother if I steal that whole idea for myself, I have a thing to do with it
This wasn’t Ai generated because i learned my lesson and I tried and think of suggestions that fit arcane odyssey and also be cool so I thought of this and I even thought of the dialogue the npc can say and then post to see what your can say about the idea
Men it people like you I despise like damn
Thank you for hearing me out, so let’s me explain what the training gives it basically it grant stat related to agility, and a minor increase in damage dealt with the specific weapon type. And also gives a blood visual when you bring out your katana.
And how it works in my head is that you slash yourself doing damage to you but gives high damage to your opponent
But should the training give stat bonuses? Like won’t it be unfair for three other routes? I think these minor agility and damage bonuses can be removed, and the visual becoming the result of the training. I know, you tried to make this for those who focus on one weapon type rather than switching them like gloves, but this didn’t do this from the start.
The full version of Bloodweave can be made as unique katana version somewhere in Raijin Dynasty, where samurai set originates from, this is the purpose of unique weapons to be normal weapons with improved skills or mechanics
My application got accepted in a day ngl, probably wasnt good if you still havent gotten accepted to this day.
As some people said, they aren’t notifying you if you’re rejected ( same thing with being accepted btw, since they suddenly gave me the role without notifying me ) but if you still dont have the role, it’s one of the clear indication it’s rejected.
Alright that kinda of true but the stats just add onto it and the downside to using the move is it that bad too but it okay for it be purely visual only