are trees that relevant when it comes to lag? when i’m in ironport (for example) i get around 20-30 fps, but when i go to a wilderness, it skyrockets to 35-50.
I may be wrong, but i think that what really lags the game are the npcs with their path fiding, cause i can’t really swallow the idea that 2 models with a hitbox slapped on them make the game lag, even if they are in the hundreds
I mean, I understand that people would like more space in the wilderness, but the place is called a forest for a reason. Forests are supposed to have loads of trees, that’s just what a forest is. I just think that the forest is basically fine the way it is just considering the placement of the trees.