Let me add some more info, as the guy who genuinely loves the Dark Sea and has been there a lot.
Islands
They’re fine and well-made, but the consistency is terrible. In one server, you’ll get seven in a row without even a siren rock spawning in between, and in another server - you’ll see none after 30 minues of sailing. Island spawn must be made consistent.
Siren rocks
No issues here, aside from the general “consistent spawn“ issue, that pretty much every aspect of the Dark Sea has. Siren rocks and sirens themselves are features done well.
Atlantean ships
Alright, a hot topic right here. These ships are very rare, which is good, but when they do appear, you risk getting jumped by three brigs at once, and the reward for sinking them is very low. I think, they should be made common, but you can’t have more than one present at a time, with a meaningful downtime between sinking one and having to deal with another. Plus, increase the supply gain from sinking Atlantean ships.
Ghost ships
Are completely not worth the effort, need to make extra chests spawn on ships that you’ve been led to by a ghost ship, and increase drastically the supply gain on the cargo crates. Also, fix the bug that slows down your ship when you are sailing through a ghost ship, ramming them should still give you benefits, and trying to maneuver around is gimmicky.
Atlanteans
These ones were kinda lobotomised, along with many other npcs, when they fight a Stealth user, so fix the bugs. And, while yall’re at it, buff the weapon drop rates.
Animals
No issues here, again. Both normal Dark Sea and Far Reaches animals are fair. You can cheese them by staying on high ground, but its valid considering how difficult a fair fight would be. The only fix to these is a fix to the boars - their permastun is unfair. Every boar must be nerfed.
Also, buff the drop rates. Please. We want more drip. And add crocodile-made items too.
Water poisoning
Remove it. Just remove it.
Magic-imbued waves, whirlpools, rain and tornadoes
With one exception, waves are kinda fair. Getting chipped constantly is annoying, but the Dark Sea is meant to be hostile. That said, nerf the acid waves. And while you’re at it, make that waves can’t spawn right in front of you, so there wouldn’t be a situation where you can’t do anything to prevent losing a lot of durability to a DoT wave. Also, nerf the wave’s grabbing range, its absurd.
Whirlpools are fine
Magic rain is fine
Tornadoes though… Nerf their spawnrate both in and out of the Dark Sea and revert the effect-applying feature.
Rifts
Annoying and pointless. Random-spawning ones may stay, but the pre-placed ones have to go.
Krakens
These need a proper signal of when they spawn on you. Take the White Eyes, for example. It has a clear sound cue on spawn, it spawns far ahead of your ship, and, most importantly, its not a guaranteed loss of durability that you can’t prevent. Krakens, on the other hand, are thrown right at you with no warning and take away 5k durability at best.
The Omen
I did about 30 Far Reaches runs, and this thing has never appeared once. There was a suggestion made on how to rework the bossfight, I don’t remember by who, though. The idea was to give the Omen a separate island instead of having it spawn wherever with an absurdly low chance.
Sunken forests
Nerf the spawn rate. The sunken forests take up enormous area where nothing can spawn, have almost no loot aside from a small tower of platform in the middle, and merely brushing a tree takes away a lot of durability. Give these forests a reason to be explored.
You want one? Simple. Take the Omen’s suggestion and shove that island in place of the tower in a sunken forest. Do the same for normal Dark Sea’s sunken forests, but replace the Omen with a Giant Kraken while removing their natural spawning.
Volcanoes
No issues aside from inconsistent spawning.
Hecate Essence
This one has been talked to death atp. Make it spawn more often, fix the bugs related to its placement, maybe push it into t2 range - yall know the drill.
The Epicenter
The grind to find this place is tedious and boring, agree, but it is kinda meant to be like that?.. I got nothing to say on this one, we just need to wait for the promised features the Epicenter will harbor.
Conclusion
And that’s all I got, with one honourable mention. I loved the rainless Dark Sea, but the bug has been patched after FR. Give us weather toggle in the settings, I want to continue admiring the views, I loved it.