hey, my least favourite mage file will be using it at least
also i think if a heat magic blast hits a poison cloud that someone is in it does the damage of the blast to anyone in the cloud
fairly certain that it scales (maybe a bit faster) like any damaging hazards (clouds, puddles, shards) and whenever fire/plasma ignite poison the damage doesnât increase or equal that of the blast, it just transfers the damage they WOULD take over to the user of the move
plus the heat magic users are pretty high level, so they probably have good hazard damage (think merlotâs 60+ damage poison clouds)
no i was fighting with natasha and everytime I got hit in a posion cloud with heat, the damage her blast usually did damaged me even if i wasnât near it. im like 70% sure if a heat magic blast hits a cloud it does damage of the blast to anyone in the cloud
huh. youâre probably right, I just feel like thatâs a bit of a powerful interaction to give heat magic of all things. (not saying its bad, its just too early game)
It wonât be available till like level 300 so shouldnât be a problem ![]()
Available at level 300 at the earliest (mage)
at level 300 if youâre a mage
We donât talk about those other builds
Only mage yapping
I meant like, I dunno if its a strong enough magic for it to have such a high level feeling interaction
but maybe thatâs just me yapping idk
The clouds arenât too big from my experience so not that big of an issue
currently all lost magics are just templates, gravity and heat has x1 x1 x1 stats and heat is suppouse to be the fusion of all heat base magics, size of magma, dot of fire, clouds of ash and vfx of plasma, currently heat clouds doesnt apply burning (it should leave clouds that applies burning in contact), thing that vetex has planned for the future btw
natasha only had heat magic because there was no time to make a lost magic for her
(or that is what i think)
Ah yes, the elusive grinch magic
sorry but vetex has planned that your base magic will stay with your forever, you could get a mutation only with your base magic then replace it in one of your secondaries magic slots, for example, you are a fire poison plasma mage, you mutate fire into phoenix now you choose if you want to replace poison or plasma for phoenix, now you are a fire, phoenix plasma mage
except if⌠ig you use hecate to change your base magic but idk if it could affect your mutations too
whenever you hit her she steals all presents youâve gotten from her boss drops
no actually, after you mutate your base magic you have the option to replace one of your other base magics with it, but you donât have to
whereâd you hear this btw?
huh what i know is you could only mutate magics based on your first magic so⌠with that logic you couldnt get life, phoenix, snow mage because phoenix and life arent snow mutations
the second one is what i got from other people in balancecord (rip balancecord
) and exploiters videos from youtube who tested those lost magics lel
Iâm not in the discord, so I wouldnât know, but when did we get confirmation that it was mutations instead of spell scrolls for lost and ancient magics? I remember the Trello saying something or another about itâŚ
Forgot when it was stated on the trello, but the scroll system was scrapped in favor of hectate shards that could be used to âmutateâ your magic