i dont even know what a needle is why would i care
With Glided needles you can choose your pips (Crafted using 3 Smith needles and 1 gold)
With Smith needles the pips are randomly rerolled( crafted by combining 5 Smithās Alloys)
With froge needles you can add pips (Crafted using 1 Armorerās Needle and 3 Smithās Alloys OR 1 Gilded Needle and 1 Smithās Alloy)
none of this makes sense to me
Play deepwoken and you will understand better
no.
Watch vids of deepwoken
nuh
Itās basically to reduce rng/completely remove it but at a higher resource cost
Iāve heard of permadeath being an interesting take on longer games, a short video I watched recommended turning down the difficulty āOne option below the one you find yourself usuallyā
I like the idea, and iām sure thatās interesting, but if Iām over halfway a game, and I lose all my progress, Iām dropping it, maybe thatās just me though
Iād have to like the game an unnatural amount to actually consider starting over
honestly I think iām just not cut out for permadeath now that iām thinking about it
No I get it. I think deep could get a game similar to Elden ring or dark souls but the devs scared them selfs to perma
saramaed
The music is peak.
The lore is too, to a lesser extent.
The lore is what AO wishes it was. Without perma death, I know I feel like a broken record. It would have a great game in the vein or dark souls or Elden ring (obviously to like Roblox standards lol). What could of been
I feel like permadeath enhances it somewhat in terms of lore & āemotional impactā the lore has, but other than that itās just annoying
Itās only for the lore and like death is punishing enough without perma death. You lose a chunk of your stuff, notes (money), and if youāre in the second layer if you light hook you lose anything gained in the 2nd layer
What about the gameplay (the main part of a game)
The mobility while a little weird at first feels fun when you get use to it and a glider unlike AO is fun to use and recommended with sailing you gotta adjusts your sails to the wind which is a cute feature. Blocking, dodging, parrying actually feels good and rewording and you fit venting which is a get off me tool. If you like combing you can do that and itās not just a sniper battle in the sky. Despite being grounded combat you can make very mobile builds. Enemies and bosses actually telegraph so learning move sets is fun (perma death makes it not fun)
this is where you lost me
Iām sorry I mistyped. It makes it not fun
ahhh that makes more sense lol