they didn’t generate the island, they raised it from the sea floor and then fixed it up a bit by adding trees and such. They’re also not immortal or anything, if you shot them with a gun they’d still bleed and probably die since the Absorption Curse doesn’t work like other curses (in the sense that you can turn into the element to dodge things or travel) it just gives the power to absorb things instead
oh crap vetex responded
now that we know the peacekeeper isn’t immortal to whatever we throw at em, we need to list some tech the peacekeeper can’t survive based on our AA understanding
at level 250, the peacekeeper could tank a few musket/flintlock hits, so at level 5000+, it’s safe to assume that they can shrug off an assault rifle of some sort
now, nukes are a different story
in scaling, levels are relevant
it can be assumed the peacekeeper is level 5000+, and in AA, the player could tank like 5+ bullet hits from flintlocks at level 250
therefore, like i said, it’s possiblee that the peacekeeper may be immune to stuff like ARs
also, if you’re level 60 and you can tank an explosion ability, that probably means you can tank a generic flintlock hit as well
since the peacekeeper is level 5000+, it’s also safe to assume they’ll be able to tank high caliber rounds with ease
Probably not, nukes on the other hand might kill him, though he probably keeps the curses that he doesn’t want to destroy since he gave the iron curse to John meaning he doesn’t destroy all the curses he encounters and absorbs some for himself . So there is a high chance he has other curses we don’t know about, Even if he doesn’t he still has his other magics and mutations which or lost and primordial at this point and the original magics he has have access to shield.