add either one singular option or a bunch of options to disable/reduce certain particles/VFX. such as debris that pops up when destroying terrain, those collision-less debris left from destroying certain things, the splashes rain makes against water and more.
remove the “more global profession levels = less global profession xp”
multiply bounty profession XP gain (atleast from NPCs) by 3 or 5 times
the ravenna wheat guy now sells wheat in large quantities after completing the quest.