Ooh, sorry, i interpreted it as a skill flex, i suppose i shouldnt have a assumed that.
And what i meant in that portion, is, if you have to fight 1 really skilled user, it will be hard. But if you have to fight 1 really skilled user and 1 awful one, it will be easier. Just because the awful one is easy picking, and you get a percent of health restored for killing a player.
Low skilled players in group fights = healing for enemy
not always, it depends on how they play
do they play aggressive? yeah its free hp
do they play passive? maybe not
are they spamming self explosions and the other person has synergy? run