7 Years Since the Last Major Fantastic Frontier (FF) Update

7 years and still counting.

Truly our version of Silksong, with our high expectations simply being able to play it when it comes out.

Can’t wait for the community to collectively take an entire week or more for the code to a room that leads to an easter egg again. Ah, good times.


For those of you few FF players on the forums, will you use your endgame save - cause cmon, surely you’re at least late game right? - or will you create a new save under the new saves feature?

Joining the charge to the sky and seeing the new FSB spinning ability thingy is very tempting. But at the same time End of the Year posts has teased a fresher look on the starter to early game progression.

And as always, we will also treat the the ban appeals announcement as a sign that the update is approaching ever nearer:

After all it must be a sign, cause it has to be one, and not “a normal periodic appeals announcement”. There’s no way, it isn’t a sign!


Link to update clock thingy:

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apologies for asking, but what is fantastic frontier?

“MMO” RPG on roblox that’s been out about for a long while.

Older than Vesteria and Pilgrammed, of which both of those two games has collabs with FF stuff.

Game:

Github/linktree thingy with resources that show the end of the year posts they do for teasing the upcoming update that’s been brewing for 7 years:


The game has a lot of neat soundtracks from various media/creators that make the vibes really nice too:

https://fantastic-frontier-roblox.fandom.com/wiki/Soundtracks

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Fair warning the gameplay is kind of ass

Actually, no, Fantastic Frontier really does a good job of just feeling fantastical. The beginning of the game’s exploration is amazing, so much to explore, to see, and to run from because god knows you can’t fight most of it.

The only caveat is that mid-game gets grindy and repetitive, but the update should hopefully fix that.

I played it a small amount, I used a gun. Never really got that far, game too hard :<

i will create a new save and go melee cause ive never played melee due to it being just super risky and not worth it
but with the update they added blocking, dodging mechanics and some touch ups to melee which will make it actually more worthwhile

oh wait

nevermind

rereading all those devlog posts.. Fawkk i need it so bad i need it i need it i really shouldnt have read it so i forget about it till it somehow updates all of a sudden but the hunger…

Mood.

FF is basically one of the only games keeping us on roblox at this point, given the whole . . Verify or be locked away from games like AO spiel roblox is going through as it slowly crashes and burns.

AO at this point in time for reference has semi-lost its novelty with us. To the point that us and our guild/clan/friend group has resorting to making our own thing with our initial AU OCs.


Will play the Dragon Update though unless Roblox pushes the aforementioned . . Age verification updates before hand . . So many games are so going to try to go from moderate, to mild if they aren’t in the process of trying to do so.

Should be largely feasible for AO as well.

bleeding and severe bleeding removed entirely

I’ll probably play on my endgame save, i still remember how cool the circus fight was

We have hints of mass-murder, genocide, and a dude who amputates our finger. I don’t think removing two status effects will be enough, broski.

7 hours from my message was the last message posted here