A few questions about the future of the Dark Sea's far reaches

  1. Do you think that in the future that in the far reaches of the Dark Sea there will be lost/ancient magic weather?
  2. How do you think fighting Unholy/Legendary Beasts will be like once Arcane Odyssey is finished?
  3. How do you think fighting Atlantean ships in the far reaches will be like in the future?

1.Nice
2.Pain
3.Pain

We already have “ancient lightning” (red one), so its possible. And yeah, i think thos weather will be far reaches only…Equinox wave :skull:

Vetex mentioned that end-game lvl cap will be around lvl 600, while Legendary Beasts are lvl 800. Lets say cap will be 800 as well, that means it will be no different from current fights, just flashy.

Bigger ships more equipment :person_shrugging:

Idk as of right now I feel like the Dark sea (especially the far reaches) is very empty and could use more stuff, like other evil monsters aside from atlanteans, more random spawning events, etc.

It just feels empty after the first few runs. Idk if that’s just me though but I did enjoy it when it just released.

More special locations like epicenter(vetex will add north and south poles as another special locations)
But yea I would like to see more variants of hostile npcs and also more lore related stuff

Vetex plspls pls I am beggin you pls add kraken to dark sea far reaches plspsl

infinite dark sea essentia

the alchemy build is then

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