ye but thats what 90% of ppl use it for
probably because of the very fact that you get them from fishing
ye and bec that’s what it’s the most useful for
other thing is chests
I like this. Earning Luck through playing the game normally instead of relying solely on RNG for better RNG
millions must have an excuse to not fish
Why do I genuinely feel like talking to a mod about permanently removing optical’s suggestor role just like his regular status
If no one got me i know TheoreticalExistence got me, can i get an Amen brothers?
this will change with the addition of more lost spells/techniques and lost and ancient magics
and the addition of new bosses, new sealed chests, new anything really lol
I feel like this is the solution you’re really looking for lol.
(I would not have written this if optical was the only issue)
A decent replacement to fishing for luck reagents. Since these new reagents will spawn randomly in the later areas of the dark sea, it will still be a bit annoying to grind.
Exploring the dark sea is still miles kilometers better than fishing for luck potions. It’s basically a massive time sink that lets you make something that saves you time elsewhere… doesn’t make sense really.
The dark sea (with future content, especially) is infinitely more engaging and fun than sitting around pressing M1 occasionally.
hopefully
Yes, please take more things away from fishing. Its not a ‘relaxing minigame’ nor is it very fun either. Being able to get luck potions at all from something not fishing based is nice, even if the reagent is rare.
somehow I missed this lol.
If you’ve got any good ideas I will write it, I love the idea of not forcing players to fish for 20 billion years in a magical fighting and exploration game to make a handful of valuable potions.
So far the only thing i can sadly think of for sunken elements is like sunken structure grinding and maybe obtainable from atlantean ship chests sob
just find them lying around on the sea floor randomly in the dark sea
yes.
luck 2 reagents shouldn’t have been obtainable from fishing anyway
I think the best way to implement sunken elements into the dark sea would be with dark sea diving spots.
however an idea like that would need a whole lot more than one item to hold it together lol.