A (slightly) in-depth review of the Savant class

From my knowledge, Savant is definitely the most versatile of all the classes, but also the hardest to use.

Savants are the most unpredictable out of all the classes if the savant user knows what they’re doing. The sheer number of different ways to allocate your skill points and still be a savant makes it so one Savant may have a completley foreign build to another.

Not to mention, after the update and stat potions will be added, savants will be able to reallocate their skill points with much more freedom and versatility within its class, enough to completely change one’s playstyle should they feel like it. (This is assuming stat pots don’t reset your awakening).

Savant is not without its flaws, though.

Savant has a rather overwhelming playstyle. While Savant users have access to a shit ton of moves, it may be a struggle actually using all of those moves.

Not to mention, savants, while having access to the most amount of moves in the game, would also be locked out on any of the late-game stuff pure and hybrids have access to.

While being a jack of all trades, they are also masters of none, so they will only be able to utilize the lower tier stuff, even if they have so much more of that stuff.

Not only that, as a savant, the player would basically be required to use their overwhelming arsenal to their fullest potential. While they do have the most versatile of all playstyles, they also need to be versatile to get any more use out of their class than the run-of-the-mill mage or conjurer.

Cycling between 5 to 7 moves gets the job done for any other class, but if a Savant does that, they’d be better off simply not being a savant, and going with more easily manageable classes (as in literally every other class in the game).

As a savant, focusing on only some aspects of your build actively gimps you out on the usefulness of Savant, as only using a certain part of your set while neglecting others just makes you a watered-down pure or hybrid build. Using the overwhelming amount of moves available to your fullest extent is necessary to be a good savant. Otherwise, you’d be infinitely better off going as a hybrid or pure.

Not only that, as of right now, the ideal savant would only have access to old weapons, and the AoE on old weapons are absolute dogshit, so you’re best off using guns and a ravenna greatshield for your weapons options.

This doesn’t mean Savant as a whole is a bad class, however.

While Savant is probably the hardest class in the game to effectively utilize, it will most likely have a huge payoff once the level cap is increased, not to mention they already have access to the most synergies in the game at the first awakening (assuming you go over 100 strength and less than 100 magic. 100-100 on each makes you a warlock because of the 40%/40% split, even with weapons having the other 20%. It’s dumb, probably a bug, and will hopefully get patched).

It has the lowest skill floor and the highest skill ceiling, and the most skilled players would find benefit in the Savant class, especially once the level cap increases. It has potential to be the best class in the game, perhaps more so than the 4 vitality builds.

“A Jack of All Trades is a master of none, but oftentimes better than a master of one.” It would be really cool to see Savant prove this quote true.

Those are my thoughts, anyway. Any other opinions would be appreciated. I like getting proven wrong, after all.

(unless its over something incredibly dumb, in which case I feel shame)

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savant: the real elemental battlegrounds experience

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savants rn can also do thermo fist, ash magic, ice magic, sunken sword (not the best but i can work) they also have really good combo potential because i can do a weapon grab then FS smash, Crash, or explosion, or another weapon move

Warlock is way better for ash thermo

ik
but just saying savant can too

Will 40V/120S/90M make a savant?

Yeah it will

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My ash/magma/thermo is already broken enough, time to make it even worse by sacrificing old weapons (which I didn’t use) for shot for even more reliable burn :smiling_imp:
Sooo, 40 weapons for Q or 40 vitality for hp?

I was talking with someone in the topic of the day thread for the balance discord, and they basically said savant is most strong when it does the opposite of this. I’m glad more people agree with your take!

Eh, debatable. Most classes never have up to 6 inventory slots all dedicated to weapons, fighting styles, and magic. And even then, remembering to use everything when you got it to it’s fullest potential when your tools are much weaker than other classes’ tools individually is naturally gonna be more difficult. But I would agree it’s ceiling is pretty high.

to make a good savant build from the start without the need for constant stat resets, is to have patience and the basic ability to plan ahead with what you want to do with the build. if someone really wants to play savant, make it your side slot. be patient and slowly build it up as the level cap raises.

i made a savant that uses fire, lightning, sailor fist and weapons, with 100m 100s and 50w, later i plan on increasing those stats accordingly to stay classified as a savant while unlocking more abilities. my goal with this build is to wait for the second awakening to be available, where apparently as stated in the trello you’ll be able to imbue everything together.
image
now, what i plan to do with that is to imbue sailor fist with lightning magic, and the weapons with fire magic.

its gonna be a painfully long process to make a viable savant but i really want to try it.

so the conclusion is, plan ahead with your savant builds to avoid unnecessary stat resets, and be patient

Why not steam imbue? Or paralysis combo?

Savants will be able to imbue both a magic and fighting style into their weapons at the same time, so you could have Fire + Sailor or Lightning + Sailor.

those are just my ideas for potential use of imbuements, but imo steam imbues seem garbage, or at least worse than lightning + sailor

As a savant, I wholeheartedly agree
I am simply unpredictable
Also I struggle with 1 problem, endlag of some attacks
Atleast I won’t be some mage waiting for their 10 seconds moves to go off cooldown since I have to many options

laughs in ancient magic

Only just now realized that Savant doesn’t get a second magic or fighting style for their second awakening, gonna have to stat reset my savant build glad I haven’t awakened it yet

What the necropost

they do but the free reset is bugged and doesent give awakening for some reason

I said that before the update and I was talking about second awakening which has yet to come out

I was wrong about needing to stat reset though cause I found out you actually get to choose if you get second fs or magic for savant awakening so I don’t need to stat reset my savant

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