About Sea Curses and other advanced magics

So will we ever in the future get our hands on these curses or will we always be plebs with these common regular magics and all the cool stuff is for the story characters to flex on us?
In case of former will these curses actually have unique abilities instead of the same old “shoot ball”, “explode” and “leap” and would we ever get to be flying supermen like the glass curse user?

vertex should un-cap the leap number like it was in WoM so we are only limited by our Energy
or at the very least make it so that the more jumps increases energy usage so the first jump in a 5 jump chain is the same height as a 1-jump then it slowly tapers off (untill it eventually does nothing)

we’re not getting curses, lost and ancient magics will be available tho, and lost spells will add more abilities

Flying was removed during the rework to Arcane Odyssey because it would make travelling too easy. The Hover spell will be coming back as a lost spell, but I don’t think Vetex hasn’t said anything about making flight a lost spell.

And players will never, ever be able to get a curse. But that doesn’t make us plebs. The Peacekeeper had no curse, and they still killed some of the most powerful beings in the world.

i hope hover will allow me to get to the sky faster because i am tired of having to go all the way up there

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