You all know about Accessories. They kinda buff us, give us some gear stats and stuff.
How do they basically work for us, players? Well, we just put them in our equipment as they give good stats for us, and then leave it there for the end of times. And they always give us that buff. Just let it rot thousand times or be struck by Lightning, it will still give you some buffs because “Yes”.
In this Suggestion i’ll try to make an idea of how Accessories may be fixed to not be an endless buffing thing in your inventory, and make an idea of Active Accessories.
How to change accessories
As I already said, Accessories currently are just items which will rot in your inventory till the end of times just because we, players, use it for stats. It feels good, but AO is that kind of a Game where you have Hunger bar, so why not?
In my opinion, Accessories must have some kind of a durability bar. If it reaches 0, the accessory breaks and we gotta repair it, either without spending money as a criminal or having a really big fame, or waste some money on it.
Broken Accessories give only 25% of their full potential.
How can be they broken? I assume that most Accessories can be broken by being damaged with magical attacks like Spirit Blast. This would damage the Accessories and shatter them eventually. This adds up some activity in your inventory and makes Accessories not an indestructible thing which always buffs you for your entire life time.
Yes, i’m pretty sure MOST people would hate me for such a Suggestion, and i’ll be honest - I agree with them. But Accessories MUST have some kind of an activity in your inventory in General other than just giving you some stats. But is there any alternative way?..
Active Accessories
This is one of the alternatives to this.
The Active Accessories. Accessories, which not only give you some gear stats, but also can be actively used, which means they HAVE their OWN abilities.
For example, let me make this:
“Acolyte’s Dagger”
A dagger made for sacrifices.
Can be used anytime by clicking a special button, which will inflict you Bleeding and take 10% of your HP, but increase your Walk speed by 30%…
And etc.
Active Accessories in overall would give less stats, but they have their own special ability which will have a great impact on the fights and stuff in overall. Those Accessories can be very unique because the amount of special effects they can give is almost infinite!
That’s probably it. It may improve Accessories in general.