i’m kinda suprised tbh, update 9 has a WHOLE lotta good QoL and general changes
(some highlights include potions actually being useful.
when you go back to another sea you go to where you had you spawn point there, instead of spawning on reverse mountain.
geppo cooldown got reworked: you now have 5 jumps that recharge after 5 seconds on the ground, MUCH better than before
added evasives where you can press Q to escape a combo (got like a 25 sec cooldown or smth)
YOU CAN NOW M1 MULTIPLE TARGETS, that actually such a huge change and makes fighting enemies so much better.
legendary fruit pity (yippie, every 100 fruits you get a leg fruit, while not the best pity atleast it’s something.
30% faster progression, is nice)
and then the best addition so far, impel down.
i actually think impel down is pretty fun, if i try to explain it i would say it’s kinda like a rogue-lite? you spawn with nothing and open chests to get fruits, weapons, yada yada. in general i find such games where you have to work with what you got pretty fun but this also gives you a chance to try out builds pretty easily.
but the best thing about impel down is when you finish it, you get points based on some factors and can then spend them in a shop, where you can FINALLY get dark roots, sp resets, and race rerolls. (without having to pay robux, trade, or do battle royale)
i do have to say that the update is actually pretty damn nice