Big and powerful
The guilds that have a lot of members and decent popularity, like Ebon
Big but dead
The guilds that are somewhat big but extremely dead. Like Latom.
Troll guilds
The guilds that have less than 25 members, with a weird name. Their guildmasters didn’t take it seriously but they have a pretty active community. Like bully squad or frug tribe
Faction guilds
Guilds designed for a specific purpose, like trading or fishing. Like trade hub or the tradesmen (probably also magic council)
Hardcore but not that big
A small, enclosed community that is extremely hardcore in playing the game. Selected entry only, has standards. Probably also has notorious rep. Best example would be Noble.
The average joe
Guilds with decent members that’s decently active. Just a normal guild trying to play the game. Like Spellbreakers.
Controversial motherfuckers
These bad boys make themselves so controversial it becomes funny. Like Noble winnin or Latom being the most toxic guild.
heehe you mentioned your guild name heehee., listen kid, if you wanna make it big like my DEATH DESTROYERS (m-m-m-monsterkill…) guild all you gotta do is start an inner coup d’etat in a major guild resulting them shutting down. pretty simple
Feel like the first five are super classic while the last two stereotypes are not stereotypes, just qualities you could assign to any guild depending on how they are run.
bully squad isn’t a guild, it’s just a group made up of guildsmen and non-guildsmen alike, which means that there can be a possible mix of suncry members, dracolyon members, carptel members, etc. in that group alongside people not in a guild