Add a server age timer and an automatic shutdown feature after 24 hours uptimehttps://forum.arcaneodyssey.dev/uploads/default/original/3X/f/a/fa050d9a6cf2634240d1760e51515537c3eed674.jpeg
Monad tried “automatic shutdowns after X time” in deepwoken, and it didn’t turn out as planned. according to them, roblox just doesn’t support constant mass-shutdowns, and they had to remove the feature entirely. " • Server lifespans will now be randomised so that everyone isn’t booted at the same time causing issues with finding servers not shutting down. Our apologies for this happening, we didn’t anticipate it." “• Automatic shutdowns have been disabled. Roblox doesn’t really support it in big games, sadly. We’re sorry for all the trouble it’s caused whilst we were testing it.”
they’re back on roblox’s automatic server management/matchmaking, and you typically don’t see active servers over 2 days old, so i think it’s safe to say that does a good enough job.
i dont think server age is the main issue with AO’s fps, even if it could be a factor.