Make lanterns equipped on players and ships extend the visibility range in foggy weather or at night. Ship lanterns affect all who are onboard; player lanterns affect only the player equipping it. Better lanterns let you see further.
Also, add lighthouses on major settlements. These would affect the entirety of a town, and they would be visible a good ways away, even outside of render distance (through screen UIs).
Fog is disruptive to navigation, and lanterns are currently useless (actually they have negative usefulness, since they extend aggro range at night).
Yeah I 100% agree, I also remember mentioning somethinf similar not long ago. Large cities and ports should have lots of lights to the point where players can make out distant light and go towards it. Lanterns are pretty useful on ships since they don’t extend far out and unless it’s a whole beam it wont ever be useful.
I dunno about you, but in a world where everything is on small islands and next to 100% of trade is done overseas, you’d really expect the lighthouse to be invented by now.
quick question: if all of you people so vehemently agree with me, why aren’t you giving 5 stars? is it actually low effort, or low quality? or is it exactly what it needs to be.
100 Percent love the lighthouse Idea, to make it even better they could put a shipwright NPC at the top that is Neutral? not the best thing to do but
I would like it