We can all agree that some people just want to enjoy the game itself, like the storyline without being attacked by people with 100k++++ fame or bounty. Some people also like to play the game while being in a clan to just look or feel cooler, or some people just don’t like the combat.
Therefore, I propose that people in clans with less than 10,000 infamy can toggle off PVP. However this has a 24 hour cooldown.
I can’t really see that happening unless real forced PvP servers get added, because right now that’s essentially what clan servers are for. But that’s kind of a detail.
Beside that, I understand how clan members might not want to have pvp enabled at all time, I think it’s fair to not be forced to leave a clan temporarily to avoid it (though you could make a PvE save file I guess).
Though specifically what you stated…
These are very dumb reasons. Those players 100% shouldn’t be in a clan to begin with. The entire purpose of clans is pvp-centered. If all you want is a logo or a group of players, make a guild. If you legitimately hate pvp, dont literally join a pvp ranking system.
TLDR: I agree with some method to turn off pvp with appropriate changes. Just not for the reasons provided at all.
“how do you get infamy”
“you get infamy from killing other people or by interacting with any player in a hostile way”
“that sounds too hard i wanna be in a clan and have pvp toggle so i can get infamy through pve and also because i want to progress the story while i am in a clan”