Players, from what I’ve seen, almost all agree that Dodge Reflexes, an important mechanic in both PvE and PvP, are vital to the player’s potential. Even outside of those, they can be great for travel, particularly when having to go from one spire to another such as in the Jaws or on some Dark Sea islands. The only way to change the player’s Dodge Reflex or learn it in general is by going to Whitesummit and talking to Rill Hendrix, which is fine, although it’s also required if the player resets their stats.
For convenience’s sake, allow the player to set their DR after investing all of the stat points regained from a stat reset. One, it’d be convenient to not have to travel to an out-there island in the Bronze Sea to relearn it, especially since the player starts effectively on the opposite side of the sea from it when they reach the Nimbus Sea. Two, it’d be far less disorienting to not have to deal with getting your movement options cut in half after resetting. Heck, maybe auto-set the Reflex if the player resets into a Warrior or Oracle build, since they only have one reflex available.
(i feel like i typed too formally for what can be boiled down to “QoL change for reflexes”)
Yeah I imagine this would become way more of an issue down the line too when there’s even more seas and the distance to Whitesummit grows even further. This is a basically mandatory QoL change so I fully agree. Wouldn’t hurt if you got the option to change one’s reflex dodge when changing or obtaining a new magic or fighting style as well but that’s just my take.
The only reason I see this not being added is because dodge reflex is not a mandatory upgrade, despite it being very crucial to combat after the bronze sea
vetex please make dodge reflex part of the story