Someone was defending demonfall having a spinner system so I went in to check the percentages and noticed something off.
All these commons add up to 61.6
All the uncommons add up to 14
All the rares add up to 5
The very rare is 0.5
If we add them up we get:
81.1
If we round them up we either get
82.5
or
81
Where the fuck is the other like 19% or so?
Am I missing something or getting something wrong or are they just violating roblox TOS by placing false %s
Yeah, I thought the same thing, although I think the missing 19% is consisted of the 1% and 2% families, as I’ve been able to get every single one of them through around 10 Wipe Potions, but still no luck getting kamado. :shrug:
There was a roblox rule or some shit i remember reading about that required game devs to show proper %s for when you have a rolling system in the game since they didnt wanna deal with gambling bullshit like the situation that happened in pay to win games
Yeah something feels off about the percents.
Using 9 spins from 3 spins each alt I was able to get a 5% and a 14% twice in a row yet had no sign of getting komado and that seems a bit lucky to me.
I feel like they might be making 5% and 14% easier to get while making Komado hell fucking rare to make it less likely for someone to call the out for it or this could be me just overconnecting dots or overthinking it.
If you want a real answer it’s probs because it’ll add up to 100% when they add all the families, don’t ask me why they didn’t finish that before release.