By Unique I Mean Not Fusions Of 2-3 Other Magics, I Mean Unique Ones With A Gimick Of Sort.
shit yourself magic
opponent shits themselves
It’s Kinda Hard To Make One Without It Being OP, Trash, Or It Makes No Sense
Fist Magic - opposite of Magic Fist
Thought Magic - basically telepathy
Night Magic - Magic based on and only usable at night. Not the same as darkness magic or anything like that.
Animal Magic - summon animals for a limited time with limited control
Hurricane Magic - totally not storm magic
No bitches Magic - does more damage to those with no bitches (trademark)
shit yourself
Chitiflesh: A magic which allows users to control flesh and chitin. Users would shape their magic into tentacles or giant claws or chitin shards.
Explanation for people who know Tokyo Ghoul: basically kagune magic
vacuum magic, create voids of nothingness out of your magical energy that suck on opponents and objects violently, or suffocate victims with said vacuums by trapping them inside one.
Duplicate Magic: Summon clones of yourself briefly to do actions such as: run up to your opponent and punch em, throw your opponent, or copy your own movements for a brief period of time
Monkey Magic: You become a monkey.
That’s it. You just become a monkey.
Monkey forever now… Enjoy
Oil magic
slows your movement, blinds you, and does dot because you have fucking oil on you
ah yes and charging it when raining causes you to float
Genius
pls replace with Napalm Magic
Aurora Magic (please)
Soul Magic (Ancient Magic) - You are now Shang Tsung from Mortal Kombat. You can now absorb the souls of your enemies for health and maybe a temporary damage up after their death, or you can do it while their still alive, applying mild health drain while also mildly replenishing your own by using a beam of greenish energy that slowly steals your enemy’s soul. Gaining Souls grants “stacks” that allow you to do basic, yet immensely strong abilities such as powerful blasts of Soul Energy.
Well… not entirely original, but arcane magic as an effectively neutral and effectless magic
Pulse magic, blast and beam spells create small pulse explosions along its path dependent on speed and size stats. Explosion spells have reoccuring slow and weak explosions while it is being charged and a couple weak explosions after the main ones are finished (no stun lock). Could either be 3 or changeable to a hard cap of 3. More of them lessens the damage of each one and increases the cost of the spell.
Focus Magic (I could come up with a better name but whatever)
create small, immensely speedy blasts depending on how long you charge it (the longer you charge the faster and stronger the blast)
unique firing animation from the fingertips similar to a gun
has a 25% chance to disable armor on hit at max charge
Pure magic: The user just straight up gives up exchanging magic into a element and uses pure, raw magic energy too shoot at their opponent
This one seems very powerful but I like it