AO characters as Abnormalities

As the title says, this topic is supposed to host a discussion on what characters from Arcane Odyssey would be like as Abnormalities. Mostly in the “Lobotomy Corporation” definition of Abnormalities, but I’m not opposed to people trying to give Library of Ruina-style pages and passives for them. Or Limbus Company-style profiles (parts, passives, attacks).

I’ll start with King Calvus, because that’s the first character for whom an attempt at defining his Risk Level has been made. Some terms from Lobotomy Corporation are also defined there, so you might want to read either that, or read the Lobotomy Corporation wiki, if you want to add stuff here, and don’t already know about Lobotomy Corporation.

King Calvus in L Corp.

First suggested Risk Level was TETH. That was then argued against, with the only Risk Levels not appearing being ZAYIN and ALEPH. For those who don’t know what those things mean, in short, the risk levels, from “least risk” to “highest risk” go ZAYIN, TETH, HE, WAW, ALEPH.
Considering that while Calvus can be a pain to fight, but at the same time, doesn’t have the kind of power that could leave a country in ruins (unless you count political power, possibly), I’m going to go with “upper boundary of HE”.
As for the type of damage he deals, by Lobotomy Corporation definitions, we have RED damage, which affects the body, and ONLY the body, WHITE damage, which affects the mind, in most cases simply causing someone to go into a panic attack for a bit, BLACK damage, which does both of those, with the result depending on whether your mind is torn apart before your body fails you. There’s also PALE damage, which is supposed to affect the soul, but effectively, appears to damage the body, with far greater effect than RED or BLACK damage.
Considering the style of Calvus’ attacks, I’ll say that he deals BLACK damage, on account of using Aether Magic, which, being based off of Light, presumably has some negative effect on the mind, but also explosively damages more physical things.
As for resistances, I’m not sure what to do about those. I’ll assume he has a minimal level of resistance to non-PALE damage.
(Please note, these damage types could theoretically have some bleedover, and edge cases, but do not do so in Lobotomy Corporation. That means that a being or material that resists BLACK damage can be weak to WHITE, RED, or both.)

Currently don’t feel like bothering to make Managerial Notes, Breach Behaviour, Work Preferences, or EGO for this guy, so… yeah, that’s it for this post.
Don’t know how to make a post a Wiki, but if I can change that later, I might do so.

Inspired by this, this, and a few other replies from that topic that I don’t particularly care to list.

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I’ll chime in on the Work Preferences for Calvus, i’d say Instinct would be Low because it’s mostly High on bestial Abnos, Insight is Common because he probably doesn’t care too much about cleanliness, Attachment might actually be High, i dunno maybe he just needs someone to talk to, and Repression would probably be Common too.

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