AO Drip Check

Might’ve posted something similar to this before but I’ve since gotten better at taking cinematic pictures so here u go

Edit: Not sure how I feel about the pauldrons might disable em lmk your opinions

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Yeah the pauldrons on top of the arms look super distracting, especially with how shrunken they look compared to them

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Ditch the clipping hats, and I think you’d have something promising.

Fighting the glass basic and just seeing the chat spammed with:

”Glass Magic!”
”Glass Magic!”
”Combat!”
”Glass Magic!”
”Combat!”
”Combat!”
”Combat!”
”Glass Magic!”

Glassy Ball!

Glassy Ball!

Glassy Balls!

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Ultimate Art: Gigantic Erupting Balls!

mutated scientist or something

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why do they look like deku

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why did you have to point that out, now i hate it.

The only reason his hair is green is because of failed spirit energy experimentation, now i think i should use blue instead. Although green mixes so well with purple

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The drip game is changing in FR

:smiley: are you hinting something.

We had a patreon post and it showed more drip but also with earlier stuff. Theres just a lot of drip coming this update

really hope we get trench coats and stuff, also there were new hairs and beards added so thats a plus too.

:face_with_open_eyes_and_hand_over_mouth: Who knows

who’s to say

nobody can be sure

we may never know

Maybe those from up above know? Who knows they hate us sea dwellers

ok chat, another drip idea
make a slider for items like glasses the diving helmet and arcspheres to adjust transparency on the glass parts so you can see your character behind them :pleading_face:




idk how easily it could be added, probably harder for the helmet types since you gotta model an inside
but itd be so awesome :pensive_face:

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You going to suggest something like that? I can get behind that

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I think we do (based off the teasers filmed in Skyhall), but even if we don’t, The Crone drops something that looks similar