Vetexgames has feature-creep of the highest magnitude, he adds and adds, never thinking or fixing about what they actually do to the game.
I wouldn’t be surprised if Dragons were thought up a week before Full Release, as he likes to do things on a whim, which often cause issues involving bugs or just generally awful game design.
The fact that the Dragon update, which was supposed to be a small update, the fact it took THIS long for a result that RUINED performance, created dragons with horrible movesets to a point that it literally was SIMPLE for some to solo a Dragonlord, something that’s counted as a RAID boss, it’s getting absurd.
If this truly was a passionate project, he wouldn’t create so many sources of artificial playtime extensions, such as which are professions, they take so long to level up and you only get to keep them on one character, same with fleets, hell doing ANYTHING takes far longer than it needs to!
It’s absurd, but to a point, barely functional WoM is better in terms of game design and performance… not bugs, that game’s absolutely riddled with bugs, but my point still stands; AO isn’t a game for passion, it’s a game to artificially inflate the play time so he can earn that little money he gets.
that’s on non-peak hours… which is still awful, for game that has had thousands play it at once to not even one thousand on peak hours in a few months time is REALLY awful player retention.
Though… PPC’s aren’t looking good either, under a thousand in the last 7 days is concerning, chapter 10 needs to lock in or else the game will genuinely be made into a niche.