AOE and Agility Demons, PVP is less skill than before

base hp its 968

i see no ur right about base hp, its still pretty squishy thoe.

look, rn people heavily invest in 1-2 substats bc its rewarding, bc of that power in general its less, since agility can reach 300 or 323, u can retreat, and i can stress this out enough attack from a distance, ya some classes have it easier but god have mercy if ur fighting a mage

Drop the build

ey my build

Iā€™m not saying all the TOP pvp players arenā€™t mage but theres not a lot of them, if your struggling against a casual mage player just let it be a lesson to get better at the game, uk u wonā€™t be the best at anything that u donā€™t put a decent amount of focus and time into. And rn builds are more diverse than last patch theres alot of builds that are viable and competitive rn so if u canā€™t find one that works for u than thatā€™s a u problem. plus surge is pretty easy to counter if ur good at controlling space and general space awareness, be either far enough to hit them whithout getting hit or be close enough to land a grab.

that doesnt change the fact that its obnixous, i also manage to kill these 200+ agility people but it is just pain, to also add i manage to kill someone with 200+ agility that bad a tjump twice as big as mine with 200 dmg (he has 1m fame), to also he spammed surge, while ya i am rusty, it doesnt take a genius to realize this is obnoxious, wouldnt be suprise if that the meta, and the only way to feel like u have a chance its to also have 200+ agility

Yeah but my build is mostly on Intensity so I donā€™t have much AoE, 60 I think is my stat for size cant really check AO rn.

But Iā€™m going to switch to AoE sooner or later.

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I dont see what the problem is.

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