I mean, do you even try to learn how to fight back? I doubt it. Learning basic combat knowledge, even if you don’t want to fight, can help you even for running away.
This is a good idea, though. I think PVP past level 50 should still be around for party PVP.
For example if you’re LVL 50 and a LVL 125 attacks you without being in your party with FF on, they can’t dmg you, but if it is they can(so lower lvls can still practice PVP)
Notoriety is a mistake no matter what anyone says. There should at least be a fair price to reset notoriety, like 500 galleons max. I don’t recommend being a bad reputation player if you refuse to learn how to kick back.
AO is a PVE based PVP game. There are PVP aspects, but you shouldn’t be forced to PVP for in game things, like deckhands. Deckhands and renown shouldn’t go together(fame is meant to be for PVPers anyway). Instead, Deckhands should go hand in hand with the “feats” system that is currently useless.
For starters, treasure charts are almost TOO easy to obtain. Even rare ones are very easy, as all you need to consistently get them is a rival(another easy method)
There is a reason to lose money when you die, it’s because you probably shouldn’t even have that much money on you in the first place(and it’s supposed to reward players that defeated you, but this is bad anyway because what if you get teamed on?). I wish banks were around, but oh well.
And for the last one, you could just fight back. And when I say fight, I don’t mean you have to be all chivalrous like I am and never run, you can play in the most downright disgusting, goofy, devious, DUBIOUS playstyle and honestly the enemy would probably just leave you alone.
If they don’t, oh well.
Ngl imo this is a W change. Also, the dashing stamina cost applies to all players.
PVP is an endgame thing. Yeah sure, the game starts off as an adventure story, but once you reach max level, PVP becomes the main thing. Do you know how much of a blast it is to participate in wars? Even FFA PVP sessions are amazing( @Dibs)! But you’re a pacifist player who’d rather fish for hours instead of learning how to fight back, so in your opinion that would probably sound like hell.
Again, in the end, PVP will always be right there. AO isn’t some sort of auto generated thing. Eventually things that you can explore will run out, and everyone will be trying to make it to th leaderboards.