Arcane Oddyssey Tower Defense

dual ranger tower strat is busted on the Fort Talos map!!!

Blud thinks he’s playing kingdom rush

bro has no early-game hidden detection you’re cooked

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The hidden Ravenna Ensigns will knock him out early-game before he can even get to the General Argos Mini-boss and unless he can get a level 100 Conjurer or Mage, they can’t even get past Elius.

Anyways-
Get farms (castaways working on your capped island)
You need deckhand supports, only using damage dealers is never the option

If you’re playing Dark Sea II, then you need to have accelerator (Surge Plasma Mage)

Where are the spawners?! place some barracks immediately! we need to distract the enemy
redwake warriors on the front and ravenna ensigns at the backline

You’re gonna need some more early game crowd control
Maybe some warriors or berserkers

Personally I like to use Redwake Berserkers or Varangian Guards on corners

are those 2 melees im seeing? are you dumb??? they cant hit those pesky flying white eyes!!

Centurions start coming out on wave 12 you’re gonna want to have something with AP enchantment so you can deal with them easier

he’s playing on medium, so they come at wave 20, not 12

I don’t think flying white eyes come that early in the game

oh nvm

I’d recommend some bursting enchanted zerkers then since they deal with the ensign hordes well

careful with the atlanteans on wave 32, their regenerating capabilities combined with the fact that they split into torso and leg upon death means that, unless you got alot of dps, youre gonna die to regen farms

also dont forget, those with potion effects start coming at wave 40!

and flying whales too

the first one comes out at wave 11

Well if he’s going solo then that is probably going to be a problem but if someone else is bringing range then it should be good

but we can clearly see that there is another guy helping him… wait… that’s the no-help money farmer! all he does is place farms and waste space! report him!!!

ngl siren rock is such an OP spawner tower