I’m wondering if anyone is aware of the source of the textures used in the world map/structures of Arcane Odyssey, I’ve so far only been able to find a few of the textures online, and wondering if anyone more familiar with making edits relating to AO would be aware of their source.
This is a repost of my previous topic, phrased better to make it more clear as to what I was asking.
Yeah, I’m aware of the materials he uses relating to default studio ones. Do you have the source of the ocean texture, seems to be exact, beyond different lighting.
Figured for the colour correction, although he definitely uses adaptable lighting which changes per weather condition, but trying to get a basic match shouldn’t be too hard.