Arcane Odyssey: Distant Sea (First Char)

ALOT OF WRITING INCOMING (copied from my google notes)

Appearance:
Alice is an 14-year-old with a striking appearance, standing at 5’4" with wavy, snow-white hair that flows to her shoulders, a nod to her wintry heritage. She wears a stylish white skirt paired with sleek black boots, giving her a practical yet elegant look. Over a fitted, white adventurer’s coat, (black sweater underneath). Around her wrist, she wears an arcanium bracelet imbued with snow magic, which glows faintly in tune with her powers. Her light blue eyes gleam with both warmth and a hint of icy determination. (her clothing is different in the picture so ignore this).

Background:
Alice is a descendant of one of the three noble families that served revered kingdom of Winter Veil (House of glacier fall). This lost kingdom was a place of powerful magic and noble lineage, destroyed generations ago during the Winter Veil Extermination. This brutal conquest was led by Nero Ceaser, who built Akursius Keep from the remains of Winter Veil. The Ravennan dynasty that followed Nero continued with Octavius Ceaser, Calvus Ceaser, and now Prince Revon Ceaser, Alice’s contemporary.

Clan Story:
Determined to preserve her heritage, Alice gathered the scattered descendants of Winter Veil, forming the Guild of the Frozen. Named in honor of her fallen kingdom and to Boreas, the Greek god of the north wind, this guild became a sanctuary for those who had survived the kingdom’s destruction (only 3 others excluding Neviro and the ravenna executed) or those who simply agreed with it’s morals (the rest of the clan that aren’t descendants). Among her closest guildmates are three other survivors, each descended from Winter Veil’s nobles and holding the esteemed title of “Winter Wizards,” the second-highest rank within the guild. Alice, the founder and leader, holds the title of “Blizzard Arch-Mage,” a testament to her skill and the respect she commands. Together, they vow to protect each other and uphold the legacy of their homeland, bound by a deep sense of loyalty and honor.

Extra Background:
Alice spent her early life on Frost Mill Island, a massive glacier adrift in the War Seas. However, later in her life a rumor went around including a melting peak that had baffled seafarers and villagers alike. One day, Darryl Lucius, a rookie warrior, and Oscar and Oliver Windmask two magic users (Alice Oscar Oliver and Darryl are all equally main chars) arrived on Frost Mill to investigate its secrets. Intrigued by their quest, Alice joined Darryl’s crew, marking the beginning of her journey.

Personality:
Alice is kind, steady, and resourceful, with a quiet strength that draws people in. Her compassion is unwavering, giving her the resolve to protect others even in dangerous situations. She approaches problems with a clear mind and creative solutions, relying on her magic as a shield rather than a weapon. Though gentle, Alice stands firm in her values, offering comfort and support to those around her while staying true to her mission.

Role in the Story:
Alice is both a powerful ally and a guide, bridging the ancient and the present. As the Blizzard Arch-Mage in her clan, she’s skilled and versatile in her three snow, ice, and (cold variant) wind magics. Through her mastery of these elements, Alice serves as a living testament to Winter Veil’s resilience, reminding her allies of the past’s impact on the present. Her journey is not just to preserve her people’s legacy but to find them a place in an unforgiving world. Her connection with the crew will challenge her loyalties, ultimately guiding her to balance the weight of tradition with the promise of a new future.

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