Arcane Odyssey is reaching peak

It’s not supposed to be because of being client-sided apparently
Idk how any of that stuff works though

yeah im not sure thats how that works chief

next add drug dealers that shoot citizens who don’t have enough money

EXCUSE ME YOUNG SIR THERE WILL BE NO SUCH FILTH IN ARCANE ODYSSEY
Hecate shard and essence dealers on the other hand :nod:

powdered hecate shards :+1:

Liquid starlight :drooling_face:

pretty sure being client sided can still lead to memory leaks and lag

as long as vetex doesn’t fuck up the despawning code, we should be fine

Every town I go into some dude is gonna be chasing a ghost and fighting nothing and then when he’s done he’ll be like “that guy robbed me I had to kill him”

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can’t wait to start spamming tide supernova potions in front of palo town to watch the citizens panic

image

Especially when the island gets a new mayor or even president :sob:

Posted earlier in this thread, but AO won’t be peak until the AO MC’s 2nd awakening plays out like this (Minus the transformation but something similar).

this has gotta be racist

-forumer

Is it possible to lure Atlanteans out of the dark sea?

Vetex has an older laptop that he uses to test now, and I’m sure that he’s wary possible memory leaks/lag considering that’s what was holding him back from adding them. He is only adding them now that he thinks they are optimized enough, and even if they aren’t, there will probably (hopefully) be a setting to turn them off.

vetex said in patreon chat that if anything, it’ll just be an option to reduce the amount

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I will feed you guys vitality content I just need to get motivated to write again :pray:

game’s becoming Detroit real quick

the new player arriving at redwake only to see someone getting shot: