Arcane Odyssey PVP Is Horrible

bro got really angry

Maybe they are just having a rough day for all I know.

bro you already saw that lol
(im playing from alts)

1 Like

they have a history of doing this apparently, 7+ punishments for this stuff

don’t let him get a whiff of the cooking

isnt that ban avoiding

ok ok theres evidence of this frequently happening lol

…Multiple rough days?

rough life :frowning:

i think its allowed

Depends on if your original account was banned or not.

alright from now on can the replies be related to my post

I’m not a fan of PVP, no complicated reason for it, It’s just not fun lol. Have a good day.

thanks for the feedback, avid enjoyer of vetex games raelthyk

1 Like

i agree with your points, im not much of a pvper tho. I just sink boats and stuff

Same. At this rate if I wanted to be “good” I’d have to dedicate dozens of hours into strictly pvp over and over and over again- it’s just not fun. I got the like, bare minimum skill to scare off small-time gankers and that’s about all I need. I don’t plan to partake in clout chasing or anything like that.

My biggest problem with the game is the PVP pivot (I know, broken record Crimson here), that came from the brewing update. Like, Island claiming infamy and sealed chest nerf? Fine. The premium way of gaining infamy being hunting other clan members? Did we not learn our lesson from WOM?

1 Like

agreed.

I fear that this issue will be further evident in the coming update. I mean, players are going to gank to steal dark sea loot.

When grand crystal warlock’s nerf?
Also, have you noticed that Roblox’s possibilites are way under the wishes of Vetex’s fightning system. Naturally, you can blame roblox for everything until the end, but didn’t Vetex and you, among others, know that the game is too complicated for roblox systems? The map of the Bronze Sea is too big and some islands cannot be loaded without lags unless you have a computer that costs like a cheap car. That’s just the ambitions of Vetex apparently do not leave once he continues to add more and more things, but are you sure that the game will not completely die after the release of more and more content? Fixing bugs will not change the whole picture of what is happening, many systems for stable operation in roblox require simplification and revamp, the map could be reduced in size, especially the islands for several reasons that you yourself should understand. One huge question arises, which is better, an unstable but huge game or stable, but simplified in technical terms?

and people think my warrior take is trash, like ya is a hot take and unpopular opinion, but this thing, this is straight up wrong

mages are good, especially shadow ones that deal 215 dmg per second forcing u to enter a 7+ parry combo (true story), u have explosions that u can place it everywhere, beams that are very fasts, pulsar that is a good spell, blast shapes, mods, mage and berserkers are the most developed classes