no wonder why warrior is so weak, ive expected warrior to be good so explains why it seemed so weak, bc it lose the buffs that would had make it good and not outclass by any other build
warrior is not weak
ya the dmg looks nice till u deal half of it or 21 dmg, i once again dont know how u guys struggle with the most predictable class
“the most predictable class” ok bro, whatever. Warrior isn’t weak, and none of your trash takes are ever gonna convince me otherwise.
i already know that my take wont convince anyone
v1.14
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- Thermo
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- Rapier/Lance
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- Greatsword
- Triasta/Spear/Trident
- Staff
- Halberd
- Greataxe
- Vindicator
- Greathammer/Greatclub
- Hammer/Morningstar/Club
- Axe
- Shield
- Stormcaller/Regular Bow
- Flintlock
- Dual Flintlocks
- Musket
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perfectly balance, as all things should be
nope.
every other stats have 80+ on average while intensity hace like 17
Cause it’s shit and niche
hopefully the proposed rework go through, that sht needs a buff/change
nah mage is defiantly higher
f*ck m#ge
savant is it
what’s the rework?
showing averages doesn’t really provide a great picture of the kind of builds people are actually running
sounds cool, i wonder effective the stun effect duration affects frozen
Please I beg you guys, buff the uncommon atlantean weapons. They should be consistent with the other three that are rare with all skills and a unique attribute, why are six of them uncommon with only 3 skills with nothing unique given to them.
This hurts most of them as of right now, but it will also hurt them much later on when other weapons get third skills and the level cap increases, as they become useless in comparison to others.
(Side note: siren bow should also become rare with all skills available as well, but it already has a pretty unique attribute already)