Arcane Odyssey v1.13 Balancing Changes WIP

i Wish they published these changes for apr 1. just for 1 day >.>

You know what’s even more depressing?
Even in the april 1st changes, glass was ignored :frcryin: :frcryin:

all these changes are very good. my opinion is that glass should be nerfed.

yea like glass is thin, so the size should normally be like 0.01

yeah. and honestly, why does glass have any terrain destruction. remove that.

If it’s thin and sharp the speed should be higher even faster than light

Ok whoever suggested a 5 minute combat timer is actually stupid. Runners will always run and this only harms normal players. Waiting 5 minutes just to be able to log off because somone punched you once is inconvient and a waste of time. It was fine at 1 minute. Or how about just make combat longer if your rank is high so pveperors of the sea have to actually learn pvp to keep their positions instead of running and logging

Ok but reverting the water nerfs and adding back my tsunami was a good change

So how bout we remove magma and metal too.
Than we can add ink and paper to improve the cold synergies

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do you realise what day it is today

we found him. we found the titular april fool

Not a pvp suggestion but:

Since damage calc is being changed, how impactful will it be for new players/files that fight bosses at the intended level?

One time quests could give more xp to compensate the base damage

You just can’t aim

image
damn claws gonna deal 750 damage now thats crazy :cold_face:

i got jebaited

April first goes crazy

He doesn’t know

Skill

yeah they DEFINITELY needed to buff claws it’s way to weak rn.

Roblox players 2nd worst enemy. First is reading