No! Instead of 9% over 3 seconds its now 10% over 3 seconds. Incredible.
The 0.8 damage and slightly above average speed with low size are also problems. Damage could be justified because of DoT but still low size and ok speed
No! Instead of 9% over 3 seconds its now 10% over 3 seconds. Incredible.
The 0.8 damage and slightly above average speed with low size are also problems. Damage could be justified because of DoT but still low size and ok speed
I think you replied to the wrong comment, But there really isnāt any reason to go plasma, when shadow/light is much better in every way. Especially shadow, .1 faster, .15x bigger and MORE dmg after scorch dot is calculated. I already shown that dot cannot justify DOT, because Realistically its getting like 5-10% per second.
Plasmaās lacking in every stat imo
That scalded mainly benefits the heat magics doe, we donāt synergize with that. And in my situation where I usually fight in a team it will just be negative synergy to my magic that I canāt clear
Why I wanted to do this to buff cold synergies overall with making scalded not just burn that canāt be cleared by water.
Environmental Soaked (rain, ocean):
Snowy:
Hypothermia: Takes the place of freezing for cold temperatures (Parity with sweating)
Scalded:
Burning, Melting, and Scorched:
Glass might not be a ālostā magic, but itās definitely āforgottenā LOL
Glassās only purpose is so Julian can exist
I love water and hate how common it is to get soaked. When I canāt synergize with environment. But glass is way worse, replaced by 5 different magics in its own build. Also replaced by the entirety of the weapon build.
oh yeah!
can you guys make thermo fist and sailorās fistās focus techniques not scale with heat/seawater?
in case youāre wondering what I mean: casting a speed focus spell at 0% heat, even if you build your heat to max afterwards, is very noticeably slower than using focus at max heat then attacking.
I understand not wanting the bars to always be full but could we at least get consistent focus spells
You missed the explosion changes. I assume a tester is trolling and forgot to undo
Ultimate explosion +120% size nice
is this an april fools change?
i cant tell because they said weapon throws dont deal that much damage (poison dagger q is the most damaging weapon move in the entire game by far)
Seems like it
Compared to magic. And pdagger is only that damaging because it inflicts Poisoned.
Was also on doc before throws caught popularity so thatās part of it.
damn⦠looks like iāve gotta put the magma away after all those years of being bad at WOMā¦
i guess⦠i guess my only option here is toā¦
Start running paper.
oh, shit, is this one real, too? i remember a big damage nerf but i donāt remember it being like that
no.
rest in peace sweet/sourspots
unless it was actually partially implemented like it says here but thereās no way this isnāt part of the april fools prank lol, warriors would be eating good with that 400+ damage
Dam another weapon throw