Arcane Odyssey v1.13 Balancing Changes WIP

also i dont know if imbuing is supposed to be turning your weapon into the magic or just giving your magic weapon effects.
if its supposed to turn ur entire weapon into the magic then it should drop the hazards, if not, then it shouldnt

Hmmm, Iron leg is already dealing the most damage out of the FS, quite popular together with thermo fist. The attack size reduction from 1.2 to 1.15 seems minimal and a small nerf but I don’t think the attack should compensate for that to increase even more lmao. That is not ‘balancing’ at all. Attack size reduce by 0.05x meanwhile attack increase 0.25x, while it is already one of the hardest hitting and biggest attack size FS. LMAO. There is literally no focus on other more mid and niche FS like Boxing and Sailor fist

nah its not really a buff or a nerf bc the 10% gain from pure builds was removed so that hybrids can get more out of fighting styles (i think)

Go look at the doc again, its a 0.125x increase, other FS is 0.1x, with the reasons right beside it, to compensate for the attack size nerf which SHOULD be a nerf not an overall buff to iron leg

the attack size nerf is a nerf, as size multipliers actually make quite a large difference
due to its size being smaller, it got a 0.025x damage increase which is much less than the 0.05x size decrease that it got

It’s literally the same dmg as max sailor fist

and to the other styles, its a buff, and to iron leg, its neither a buff or a nerf.

It is a buff because it’s a 15.625% dmg increase while it was a 10% dmg increase before from berserker awakening

math… something i cant do…

‘Max’ sailor fist last for 1 move LOL. 1 shot and its back to 0.775x, I don’t see your point

You do know the percentages scale right, 1 hit and it’s probs down to .9x

Also sailor is bigger at 80ish+

Are you sure it scales? I have been using it. The damage is only different at 0%, not 0% and 100%. 3 stages

Ya it scales, you’re tripping

Perhaps, hopefully

Boxing is just gonna remain garbage tho

But that still doesn’t justify iron leg still having more damage and attack size than sailor fist after 1.12 with bleed DoT as well. The fact that sailor fist has to keep up 100% to have the same damage. And yea boxing is just sad

It doesn’t have more size at higher percentages and sailor has soaked with significantly more speed

You do know they’re making fs endlag also scale off speed so that in itself is a huge iron leg nerf

Will it scale off magic speed as well?

Magic spells already do (besides blast)

If you’re talking about warlock, ya fs endlag will be effected by magic speed

I feel like warlock needs some love T-T, especially the non-meta builds. Now I’m hoping that the 0.7s stun status effects buff to 1.2s will actually do something