Arcane Odyssey v1.13 Balancing Changes WIP

vitality vs vitality gonna be CRAZY

for 2 seconds out of the seven minute fight

ah yes
ā€œif the enemy can heal a buncha damage, then your just trash!ā€

shut up

he’s genuinely not even wrong , my Paladin has 3k hp with mode popped and it’s still only like 30hp regen per tick , if you can’t outdamage someone’s regen when they’re down at 2k that’s not a problem w health regen I promise you

i get the feeling that vetex likes the thought of being a little bitch using the environment to your advantage too, so we’re kind of boned

Intensity’s getting slightly changed so that it doesn’t affect hazzard/cloud size anymore

As the explanation on the doc said, it’s so that Power and Defense don’t dominate other stats as they did in WoM

nah fuck you for saying ā€œskill issueā€ to the one non-cringe 2000+ hp 300 damage per attack build

pretty sure that most people capable of dealing 300 damage have less than 1300 health

he’s probably talking bout a 90vit 160mag Mage , doesn’t get the damage decrease from being a vit hybrid while still getting 360 bonus hp and the 10% damage increase from being a pure build

getting removed in v1.12 though since you can’t invest in vit if ur not a vit build anymore

on a side note: why the FUCK is the no gear health amount, like 900? 1000 (the nicer, better number) is RIGHT THERE

WHY DIDN’T YOU COMPLETE IT

i think berserkers may or may not have more health without gear though idrk

why would they trade shapes and ultimate arts for more health when iron/steel/titanium armor is RIGHT there

Hint: run power AND agility dude

fighting a 1.9k hp thermo fist berserker who can yeet themself out of range and use a lightspeed axe kick is certainly not fun

Make it 2.35k hp with a long ranged Shot, a 75m crash, and 200m ultimate crash and thats me

:frcryin:
i only have a minuscule light thermo thing
its actually so hard to hit anything with crash

considering the fact that berserkers are prone to the most damage, i probably SHOULD run more defense
…but that 200 damage + 100 atk spd tho

that and attack speed is gonna be useful for me, because iron leg is about to have actual startup/endlag

With the speed that thermo fist gives u, ur crash will be nearly as fast as a beam. Tho I’d still use charged shots as ur main source of damage

no way I’m never slowing down for anything

you could record a video of you fighting king calvus, upload it to youtube as ā€œArcane Odyssey | King Calvus (No Gear)ā€ and you’d only be lying by 10%

speaking of no gear boss fights, has anyone done that yet? i remember a tester who goes by dog or something fighting minotaur and exiled without it