Neat, hard to impliment, but neat.
My idea is to make armor piercing cause projectile attacks to take longer to dissipate when they collide into walls.
I like yours more.
Neat, hard to impliment, but neat.
My idea is to make armor piercing cause projectile attacks to take longer to dissipate when they collide into walls.
I like yours more.
Knockback best gem stat
StockSounds now loves data
I’m ngl i was just about to do the same thing but in a lot more detail
laugh at this man
chip damage is actually a really nice idea I like it
Armor Piercing, Laugh at this user. (don’t, this poor poor man doesn’t deserve this for being misguided)
I am a true seaman, as such, I’m forced into 150-ish attack speed, 4 warding and whatever I can scramble with 1 item and 5 enchants
only 3 defense haters, you all disappoint me
Bigger issue at hand is the lack of resistance and armor piercing haters
Insanity and drawback are bad but they are good at that. Insanity causes some visual effects that may hinder your performance, while drawback forces you to be efficient with your fights.
Resistance and armor piercing are supposed to be good but they fucking suck.
I really like this. This is very cool.
I like this, what if we make a regeneration rework alongside it?
Make grey hp have no regen in combat, only out of combat, then rename regeneration stat to spirit and make it so it regens your grey hp a % of the hp you regen from your green bar, so if you have a 100% (it can go beyond 100%) spirit stat you’d be regenerating 7 green hp and 7 grey hp every second, assuming there’s green hp to regen, which would only be the case if your grey hp was already depleted or if your fighting someone with armor piercing.
Lastly, make the “revitalizing” effect from the vitality rework also only heal grey hp by the % of their spirit stat, so only a vit class would be able to get the most out of the spirit stat, which just makes sense.
I think this would make defense way less meta, since running high defense would be kinda bad unless you run high spirit alongside it, but since both defense and spirit get countered by armor piercing, running high defense and high spirit would only really be viable by a vit class
ALL OF THEM
complete sentence
I have terrible memory when it comes to people. Unless you’re actually a really involved person in my life, chances are I won’t be able to retain your name.
Ao stats if they were good
No way so literally a shield/barrier mechanic thing