Anti-Bounty farm
Alright, normally this isn’t a huge issue, but after some assassin conjuror (3.9k health, 400 damage, nuke level AoE) wiped literally an entire server (Which wasn’t newbies either, it was a god damn clan server), and which he then proceeded to bounty farm a huge group of people because he was just that overpowered, I think Vetex missed some critical balancing, but that’s being discussed already.
Let’s steer away from that for now, cause that’s not the point of this suggestion. The point is, Assassin Syndicate member’s ability to bypass contract time frames is actually a genuine problem for anyone, cause I know people who lost hundreds of thousands of fame because some assassin wanted to farm them with a build they couldn’t do shit about, and again, some of these victims are actually good PVP’ers themselves. So yeah, I could say that being an assassin just genuinely promotes bounty farming and giving everyone else a bad experience.
My suggestion is to at least give assassins (And by extension, grand navy) a bare minimum 1-and-a-half-minute cooldown on their automatic bounty thing, just to at least give them some kind of advantage for being a part of a war seas organization. This will at least prevent bounty farming while giving them a little restriction as to not make Arcane Odyssey unlivable for anyone trying to get a surplus of renown. This is pretty straight forward, but what do you guys think? (Also, what’s some of your experience with the current weapons meta?)