I feel like the Atlantean essence SHOULD be buffed to make the Insanity a reasonable drawback, but I don’t think straight-up doubling its stats is the best option. Granted, nerfing more items would be more work to do, but we’re still only in the Bronze Sea.
Are yall dumb? Atlantean Essence used to be 2 times more efficient with power than any other stat (12Power or 18 Substat) it was now made to follow the ratio of 1 power=3sub so 12Power or 36Substat, there’s no powercreep since NO ONE uses atlantean Essence for substats anyways
atlantean essence gives the same amount of power as powerful enchant, but not the same amount of size for example as an explosive enchant, this change was just to make is consistent
they are in the substat category since they all share the same scaling, power and defence are the two main stats, they have LINEAR SCALING, all the rest of the stats are substats, they have logarithmic scaling (albeit less rough now)
They’re just referred to colloquially as sub stats/ secondary stats/ alternate stats due to them not having the linear scaling that power and defense have
You are nitpicking a naming convention that most people use, and I really don’t see any reason to do this since it’s just a NAME, unless you’re just trying to attract attention or cause drama.
How the hell are casual players supposed to even enjoy the game if Nimbus is balanced around having the insane 250 secondary 100 power 900 defense builds people are getting???
that’s a weird reason to call them that, sub makes it sound lesser or inferior, even more so when power and defence are listed as main stats making them seem more important, it’s a poor naming convention
According to vetex, progression is based around Sea1 → DarkSea1 → Sea2 → DarkSea2, so new palyers are expected to go to Dark Sea before nimbus, it’s like the lvl locks but for gear
I know your supposed to go to the dark sea but I’m really hoping it means having a couple items and maybe a enchant or two instead of having to grind 150 hours to have a good chance against the first boss.