When collecting profits over the maximum amount you can hold, only take the amount from auction that would max you out and leave the rest of the profits in to be collected at a later time
(examples with my beautiful artistic representation)
When collecting profits over the maximum amount you can hold, only take the amount from auction that would max you out and leave the rest of the profits in to be collected at a later time
(examples with my beautiful artistic representation)
please praise my art this took me like 20 minutes on mspaint ![]()
Don’t think it’s needed
Banks are being added in full release anyways where you can store your money even between different files, don’t think we need 2 separate locations to store our cash, if it goes above max capacity it should just be stored in the bank instead of this
completely agree (with @Amuka), should be sent straight to the bank if possible
stop liking this it’s not even my idea
I agree with Amuka, I like the suggestion but it’d be easier to just send it to the bank
all 3 of you agree so ill just tag you both and reply to amuka directly @Waping @wardcord1
wouldn’t be a place to store the cash it would just have your profits from selling items and you can only withdraw the profits, not deposit, but i could see the profits going straight to bank to prevent this
HOWEVER, bank capacity isn’t infinite, you have to pay to increase the cap so a feature like this would still be nice to have because as someone who sticks to the questions channel ive seen numerous people lose hundreds of thousands of galleons because they didnt know about the galleon cap and theres zero features in place to prevent this from happening
if they automatically go directly to the bank they’ll just be voided if your bank is max capacity so theres an issue there too
If both your character and the bank is at max capacity just how filthy rich are you already? You don’t need even more, you need a drachma sink to lighten those pockets
Besides, you can always just, not click on your completed marketplace trades, as far as I’m aware there really isn’t a limit to how many different sets of items you can place on the market place, and you could theoretically just keep stuff up forever even in the current system and simply not collect your cash till after you have bought something else
okay so this isn’t an issue for people above level 80, but what i see happen is people get on second slots below level 80, don’t realize theres a galleon cap (because they were new and never reached it before level 80) and then they redeem profits from auction trying to get a headstart on their new file, just lose thousands of galleons from whatever they sold (and theres no systems in place to combat this, nowhere does it tell you theres a galleon cap until you already reach it)
also theres a limit of 10 items on auction at once
i mean realistically the issue is that you arent properly warned that itll go over the galleon cap. adding a warning would work
true a warning could work, however let’s be honest
most players don’t read the tutorials and/or warnings (unless you’re implying to add a warning before collecting profits, which is part of what i suggested in my beautiful artistic renditions)
i feel like a system is just better for QoL rather than a warning people may skip (that one big ganking clan ignored the warning and deleted their entire clan that one time for example, and those are EXPERIENCED players..)
and that one dude who had like 11 mil renown accidentally resetting it costing him all of his time and a bunch of his galleons because he was trying to reset notoriety
i meant an unavoidable popup confirmation window explicitly stating that the galleons wont fit, same as for npc shops with low balance and stuff
this is whats already in place for both of those examples, no?
a confirmation to reset renown, a confirmation to delete clan
idk, like it could work but this is just a tiny UI change and system on a feature that’s not completely finished yet so i feel like it wouldn’t be too much work to add
As what others have said, it should be sent to the bank instead of adding it like this.
all ill say is read the message chain following it
Ah yeah I understand the concern with reaching the cap for bank as well but that’s hypothetically speaking. Fleet in full release would be really useful and as the testers have said, quite expensive to maintain since it’s a huge galleon sink. There’s a very low chance that someone would interact with the bank feature without engaging in fleets considering you can receiving really good rewards at high investments despite the expenses.
With that in mind, working on this might be unnecessary considering the additions made for full release and even in the case this was considered, it would probably be low priority.
yeah low priority is fine
this entire suggestion is to help the newer players not lose their galleons because even 3 or 4 thousand is quite a lot for them
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