Make it so that skills are instead tied as skill 1, 2, 3, 4 and so on. Allow players to bind these to specific keys themself
(which gives them more freedom)
Default skill alignment will remain as same, but can be changed by the player.
Freedom to change
This can be tied with other key binds like T jumps and blocking, Potentially also gliding which is a feature that may enter the game requiring players to have a key bind for it too
How will this affect players negatively?
No one will get any negative drawbacks from this change, its purely to have customization to key binds to those who find it difficult in comparison to other games
it will depend on the skill number, skills arent binded to keys. skills will be binded to numbers. said numbers will be binded to whichever key that the user wants.
Im not 100% sure how this would be implemented but i’m sure it can’t be too difficult to the point where you need to revamp entire classes and items
actually lost count to the times i outright forgot that i have a block button because F is already binded to a move i have!!! and what monster would put block somewhere other than on f?!?!
im not saying this shouldnt be added but its not really the idea thats missing? there isnt really a point to this suggestion beside showing how many people care, which we already know many do
then again a bunch of suggestions nowadays are just “pls do this now not later” rather than actually being a new idea being brought to the table so im not tryna blame this one as if others were better. just that i dont think its gonna lead anywhere
I think I kinda get what you mean, usualy I’d throw in some some cool ideas and concepts but I felt like this basic change needed to get in at some point
The Trello never stated any planned UI changes so i figured Id suggest it with an example to picture it easily