So this lost knowledge is meant to increase damage dealt to sea monsters and animals. Cool idea, right? Well, no. Not even remotely. There are no difficult normal animals in the game, all of them can be killed in 1-3 normal hits with a decent build, they pose no threat at all to the player. The only animals that do pose a threat are the mutated ones in the far reaches. Okay, cool, so beast conquering has at least some use for hunting animals, right? NO! BECAUSE FOR WHATEVER REASON, THESE ANIMALS AREN’T AFFECTED BY BEAST CONQUERING, AND INSTEAD ARE AFFECTED BY DARKNESS PURGING! WHY? THIS IS THE SINGULAR POSSIBLE USE THIS LOST KNOWLEDGE COULD’VE HAD!
Fine, whatever, at least it’s useful for defeating sea monsters, right?
WRONG AGAIN! There’s some misinformation going around about this lost knowledge about how it increases the drop rates of sea monsters to be equal to the drop rates when you kill them with ship attachments. There is no evidence nor official statement from vetex or anybody who worked on the game about this, and based on my experience, it is false. This means that when you kill a sea monster with beast conquering, your chance of a drop is 3X LOWER THAN WHEN USING SHIP ATTACHMENTS! WHY WOULD YOU EVER HUNT SEA MONSTERS WITH THIS?
To top all of this off, it has objectively inferior stats to darkness purging, which, by the way, INCREASES DAMAGE AGAINST THE OMEN!
Genuinely don’t get why it doesn’t at least have like a 1.25x damage boost
Also lmao I still wonder who the fuck made up the increased drop chance myth cause seriously there was zero indication that was actually the case, who hallucinated it I want names I want hangings.
Oh also this is important even though os didn’t mention it: bc and dp have identical stat modifications except for a 0.8x nerf that bc applies, which dp doesn’t, which is why dp is objectively just better in every way
Tested it on krakens, obulus, and white eyes. Given that vetex has never said or even indicated that it has higher drop rates, and that I killed 20 krakens with it and got ONE band and THREE meat drops (when I killed 20 krakens with attachments, I got 11 bands in a row), I lean towards saying that this entirely unsubstantiated rumor is a myth
Once again, no credible evidence for this, and does not line up with my testing
And EVEN IF IT WAS TRUE, if the sole purpose of beast conquering is killing obolus a few seconds faster than with attachments, that’s still useless and super underpowered compared to dragon or darkness
I’ve gotten 2 drops from obolus every time I killed them with beast conq
maybe some recent patch just broke it because it worked fine a few weeks ago
while I’m aware it had minor buffs to make it not objectively worse, I also don’t remember them because they’re irrelevant
also, no, drop chances aren’t raised. This is a complete and utter fabrication. There is no “oh but it works on x”, that’s just thinking your own good luck is the standard. There is zero mention of it by any actual source, including when vetex gave the GLORIOUS Miraheze wiki the exact stats of every lost knowledge
It does, in fact, increase drop chances by removing the drop rate reduction (25% of normal drop rates) against sea monsters for not using attachments, this is a very hidden mechanic but it does exist, just wasn’t shared publically by vetex
I think the damage against beasts should be increased. To me, the main problem is its balanced around pvp but the beast damage bonus doesnt justify the 1.5x + 3s cd on pve aspect, you just getter more dps from spamming no lost-knowledge moves. Also a problem for pve with darkness purging which more than doubles cd for most moves but only a 20% damage increase. Sure you could increase a 1-shot threshold on high quantity/ult moves but if you are close to one shotting them already they probably arent a threat that justifies lost knowledge
Give future animal bosses actual attacks like the Kraken has to make it actually worth getting this, then make beast-conquering an all-rounder that affects all animals but is 70% efficient on dragons and dark animals. problem solved.