It also applies to sea monsters if I remember right.
I honestly hope its removed because the balancing will be a disaster.
A: Nonhumanoid enemies will be easy enough to kill without the boost, leading to them being reduced to complete non-threats.
B: They are super difficult without the boost, leading players to feel forced to compromise their vanity so they don’t explode.
Yes but as i said it should still be a vanity based thing instead of a gem stat because if it was a gem stat it would take up the space used for other gem stats and that would be really annoying
Gem stat customization is more important gameplay wise. Think about it. Would you really want to fill your gem boosts with beast defense and not more useful stats like energy regen?
like I said a while ago, I’d genuinely rather beast defense literally not exist as a stat than either of these outcomes.
Its going to either:
A: Clog gem slots
B: Clog vanity slots
While ALSO ruining the balance for non-humanoid enemies.