Beast Defense Should Be a Gem Stat

Beast Defense Should Be a Gem Stat
effort 3.333333333333333 9 quality 3.6 10 reasonability 4.416666666666667 12

It also applies to sea monsters if I remember right.
I honestly hope its removed because the balancing will be a disaster.

A: Nonhumanoid enemies will be easy enough to kill without the boost, leading to them being reduced to complete non-threats.
B: They are super difficult without the boost, leading players to feel forced to compromise their vanity so they don’t explode.

2 Likes

Ah yeah, I forgot it will apply to sea monsters as well.TBH, I think a gem stat would be a poor alternative but anything except vanity giving stats

Yes but as i said it should still be a vanity based thing instead of a gem stat because if it was a gem stat it would take up the space used for other gem stats and that would be really annoying

it shouldn’t be vanity either because vanity is vanity and nothing should bother or restrict it.

1 Like

Gem stat customization is more important gameplay wise. Think about it. Would you really want to fill your gem boosts with beast defense and not more useful stats like energy regen?

like I said a while ago, I’d genuinely rather beast defense literally not exist as a stat than either of these outcomes.
Its going to either:
A: Clog gem slots
B: Clog vanity slots

While ALSO ruining the balance for non-humanoid enemies.

2 Likes

Filling vanity slots instead of gem slots makes more gem slots available and is better gameplaywise. Gameplay is more important that cosmetic changes.

did you miss everything I said.
the stat existing in its self is a bad thing, this is a balancing nightmare.

1 Like

True tho, removing limb loss entirely would be a better solution

Vanity should not affect stats, otherwise you might as well not have vanity.

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