no Sol’s rng copy can top this
Economy’s rng is a rng game where aura’s modify the value of traded artifacts and the chance of obtaining them. of course you roll for an aura
Every item has its own global graph. This graph is randomly generated based on the stability of the item (will explain this later). It has a chance to be altered just for you by the aura you have. If you have a strong aura, it has a higher chance of boosting the value of the item and will boost it by a bigger number.
As for trading auras and item stability, the more an aura is circulated recently, the more unstable it gets. so if someone traded u an aura that was traded a billion times, the value of the aura will dramatically increase or decrease until it “cools down”. (remember all other auras of the same type though wont have drama when this happens)
Some items will also have stats like “gains 15% more value per trade after being traded 4 times recently but loses 1.2x value when value drops on value graph” or “gains 1.5x value with value increases and +5% instability when traded” etc.
there will also be brewable aura potions which will allow for luck parties but way more busted (cause every item in this game is basically like finding sunkens and stuff from chest and underwater)