Bio's Development Log

hey that’s me!

Sneak peak at the inclusion in my main game:
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1 Like

Woohoo, it works!
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2 Likes

I’ve definitely got to make a toggle switch for the proximity prompts though, or else they will quickly overwhelm me when it comes to implementing 50 of them P:

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Looks epic! Can’t wait to see Akos just standing there, menacingly.

Added a photo mode that hides your character and adds some effects:

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vetex comes down from the havens and blesses the statues

Here we go again
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Started working on a friend’s game

3 Likes

Unsure about this design, might need more work…
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(Supposed to be an exp and level UI)

1 Like

looks good imo

could you uhhh
slide the code

or teach me how :blush:

That’s mostly just tweens, nothing too bad

theyre so cleaaaan thooo

but also the hp and level and exp

Reorganized this so it takes up less space:
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Implemented mana bar into the game

Might need to change the color scheme though…

3 Likes

much cool :tada:

Been feeling really unproductive lately, and my family’s going on vacation so I think I’m going to take a break from the internet for a bit.

(I’ll probably still pop in to the forums so I can get progress towards 100 days. )

But til then :wave:

Sorry to see you going for a little!

Well, i’m leaving for a thing called trek tomorrow, and i’ll be gone until Wendesday night. Scariest part of it looks like the car ride to the place rather than the walking and trek itself. or the thing about random ‘families.’

Popping in to post some art I made while bored ;v;
Haven’t drawn anything in a while, so I realized I should get back into it.

Raws



Tried to digitalize it, with mixed results. I quite like the one I did of @ImaLettuce 's character Vega though.

I need more character models that are fun to drawn q.q

5 Likes

I have no idea how lettuce is able to pump out art pieces every sunday like it’s nothing. q.q