Ignoring the fact that this will allow people to potentially proc 3-4 status effects in one hit, this does open up future vanity options a little bit
i dont get it
is the dagger a new potion type or an actual weapon
New potion type
A Mystery Infused dagger sounds like a lot of fun
You either get a free heal from me, or I deal 10% more damage
boring
I am going to paint my Gold Cannon Fist Warlock a nice shade of “rich enough to burn 10 lego scales on vanity” green, that is the opposite of boring!
cringe
no YOU are cringe
I could use a bleeding dagger on my glass conjurer
So if we use a Mystery Dagger, will we be pink and blue?
Your skin color just randomly changes every now and then
-30% hp is -323 hp at level 140
and assuming full release is level 180, -405
also you can make healing magic with this maybe
You can also effectively make every weapon sunken.
please let this work on surge so i can make my surge blind
-30% base hp in exchange for a permanent gel effect seems pretty worthwhile. Especially when you factor in effects like gale, slowness, blinding and insanity
this is my guess for how the slight tint is going to look
(code used: [skinColor]:Lerp([tintColor], 0.1)
)
using

using pure blue
using gray
it could be a value of 0.2 instead, but i think at that point it starts to get more than just a slight tint
Is there a way for us to clear Blood disease?
adding onto this, i honestly don’t know whether 0.1 or 0.2 is more likely anymore