The Robber Baron Crisis and the Late Years of the Republic
The Republic, after it was officially re-established following the period of Tyranny, soon found itself in dire trouble. The funds were drained and war reparations were costly. Alongside that, there was a shortage of equipment, food and other resources. Even after the collapse of Catilin’s regime, there were many companies of deserters from his army who continued to wreak havoc.
In this situation, the Republic found itself in a war with nearby kingdoms who wished to exploit its weakened state. Especially dire was the war in the northwest of the Republic. A small coalition of 3 countries formed, the leader of which directly bordered the Republic at a passage between two mountain ranges. Around this passage were scattered many estates, forts and outposts belonging to both sides.
Due to the Republic having to lead multiple wars, the lords in the northwest were forced to organize their own defenses. Due to repeated strategical shortcomings and internal quarrels, however, these defenses were often unsatisfactory. After 5 years of the war, the lords started becoming desperate, turning to any means to gather resources necessary to reinforce their positions, construct tools of war and equip their armies. Thus, the first Robber companies were made: lords would assign their most trusted captains a small group of well-equipped and well-trained soldiers and send them straight into the enemy terriroty. The companies would then operate as bandits, picking the easy fights, taking everything they can and destroying whatever they had to leave behind. Companies would remain behind enemy lines for months at a time and return with piles of loot, leaving behind a barren, ravaged land.
This strategy, initially, was quite successful to continue the war, and the lords managed to take over several fortifications behind the enemy lines. However, after 4 years, the opposing kingdom itself became desperate. Realizing there wasn’t much option, its ruler would send large armies to stomp over the conquered land and penetrate into the enemy territory. For several months, the Republic’s lords managed to withstand the enemy charges quite well. However, the destructive strategies started taking their toll.
Entering the 14th year of war, the situation was brought largely to a standstill. The fighting was constant, but its effect was never remarkable. Lords from both sides highly impoverished, they started taking raiding groups to pillage enemy estates. However, at this point, even the most bountiful raids procured pitiful amounts of loot. Tons of resources were used up to produce machines machines of war which would end up destroyed in a ditch somewhere after just a couple of raids, or to repair the damages caused by those machines in those couple of raids they managed to complete. Each raid would have to go deeper into the enemy territory, and would be followed up by a raid of vengeance seeking to take back what was stolen, dragging more and more lords into the conflict and poverty.
The war dragged on like this for around 18 more years, though even then, the circumstances begin to get muddy. With the northwestern estates turned desolate, it was around this time that many lords had turned against the Republic, or rather, the other lords within the Republic. Raiding parties would no longer just cross what used to be frontlines of the war; they would go in every direction, robbing allied lords as well as those originally not in the conflict, as the lords made agonizing attempts to renew their ruined estates. In the end, however, this only pushed the poverty line deeper into the Republic.
Around 40 years after the beginning of the war, it is estimated the aggressive kingdom ended up collapsing entirely, being consumed by the scourge of the desperate lords. Its allies severed ties even earlier, hoping the wave of poverty and ruin would not reach them. The Republic also resolved many of its wars and gained enough leeway to turn its attention towards the growing crisis.
After 40 years of war, however, the effect was undeniable. Dozens of estates were devastated, their owners turned into glorified bandit leaders. With the affected territory constantly growing, the Republic chose to redefine its territories into three categories: Safelands, being regions deep within the Republic’s borders which weren’t directly impacted by outer conflicts; Borderlands, a sort of military frontier directly affected by conflicts, but whose lords are still clearly loyal to the Republic and fellow lords; and Wildlands, all regions once formally recognized as part of the Republic but whose estates are now owned by individuals not aligned with the Republic, who carry out raids into the Borderlands. All landowners in the Wildlands were dubbed as Robber Barons and deemed enemies of the Republic.
This separation did scarcely anything to help out the lords in the Borderlands, however. They still found themselves victims of daily raids onto their farmlands, villages, towns, outposts and other properties. Though the Republic entitled them to a consistent amount of reinforcements on a yearly basis, according to their estates, this in reality did little to help. They still largely fought the war against the Robber Barons by themselves, and were losing heavily.
The Robber Baron crisis, thus, has become one of the most prominent crises which befell the Republic. Though it certainly wasn’t responsible alone for the terrible state of things within the Republic itself, which was not mentioned here, it still contributed greatly. With the Republic’s interior looking grim, there were many who thought of the Wildlands as a free realm, one which needs a powerful leader, and that powerful leader would be them. All manner of people set out to the Wildlands: impoverished nobles, disgruntled officers, bandit leaders, rebelling commoners, and many more. Yet, in the end, nearly the same fate befell all; they would die fighting for a half-ruined keep, or would end up subjects of the Robber Barons, or would rarely manage to kill or drive one away and take over their estate, only to end up Robber Barons themselves.
The reality of the Wildlands was ugly. Every person fought for their own survival. Robber Barons quarrelled amongst them, fighting battles with what little resources they managed to gather, or would end up overthrowing one another, and later being overthrown. Occasionally, though, a truly significant Robber Baron would emerge. One who, against all odds, managed to retain power and subject the others. Though many Robber Barons often gained more than one property, and lost them just as often, these Robber Barons would amass territories that could compare with lesser countries.
The rise of these Robber Kings, as the Republic dubbed them, was one of the biggest threats to its existance. Opportunism was the nature of the Wildlands, and while Robber Barons often fought amongst themselves, if they sensed the chance to join a mighty ruler who would protect them and their estates, they would easily bow down to them. A proven Robber King, thus, could quickly gain massive amounts of safe properties, provided they could uphold peace within their own borders; and maintaining peace was one of the biggest treasures of the Wildlands.
A Robber King left unchecked could deceptively quickly pile up on military might as well as stockpiles of resources. As the Republic grew weaker over time, these became a genuine threat, but not just to Republic; even other countries feared the abominations these Kings could create. Should one focus onto waging war, though the country may still win, the victory would come at such a horrible and crippling cost, they would surely be destroyed soon after.
There were 6 such Kings in the Wildlands during the Republic’s downfall, and whenever one was spotted, the Republic would be swift to take military action. Though at all times there were attempts organized by the Republic to take back some of the Wildlands, it always ended up with the Robber Barons simply being replaces. However, the rise of a Robber King would mean existential threat for the Republic, and so the Council would elect only the most exceptional commanders to deal with the threat.
To be continued.